If you don't have a Google email account, you can create one for free in minutes. You need a Google account to use Google Play. Once you have purchased any item on the store, you can download it as many times as you like on different Android devices. With the app, you can purchase and download all this content, which will forever be linked to your user account. I'm crazy backed up with work, otherwise I'd have bugged it a week ago already, but it's pretty annoying and it's not the only thing I've hit with 2012.2.0 (i have a prefab with a child object that insists on changing it's heirarchy order).Google Play is Google's official store for Android operating systems, where you can find games, books, audiobooks, and apps. Perhaps it's related to canvas depth/sorting. This reduce the incidences but doesn't eliminate it completely for me the Rect2DMasks will still break at times I popup panels or other elements, and restore when i hide them again. I'm using custom UI shaders and TextMeshPro, but neither of these should affect Rect2DMasking (I'm not using the Mask component as not all Android devices support stencil buffers - mind this isn't a problem for you on your Android builds).Ī hacky fix seems to be adding an empty panel with a Rect2DMask component (and no child to acutally mask) to the bottom of the Canvas heirarchy. I've spent a lot of time trying to isolate and reproduce it, but it's pretty hard to nail down the problem. My UI is broad and deep, with a lot of masked elements, which were all broken all the time. I'm experiencing Rect2DMasks breaking since moving to 2012.2.0f3.
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